Cards / Holo Decoy
2

Holo Decoy
Hologram that lures nearby enemies to attack it
SPECIAL Enemies nearby prefer to attack it · Lasts 12s
- Rarity
- COMMON
- Energy cost
- 2
- Type
- Building
- Role
- BUILDING
- Class
- BLDG · Buildings
- How to get it
- Playable from the start at level 1. Upgrade copies come from chests and the shop (common pool).

STATS (LEVEL 1)
- HP
- 800
- Damage
- 0
- Hit speed
- 1 s
- Range
- None tiles
- Targets
- -
- Splash radius
- Single target
- Lifetime
- 12 s
- Deploy time
- 1 s
LEVELS 1–10
Each level multiplies the base numbers by 1.09. Hit speed, range and speed don't change. Tables are rounded like the in-game card sheet.
| Level | Multiplier | HP |
|---|---|---|
| 1 | ×1 | 800 |
| 2 | ×1.09 | 872 |
| 3 | ×1.1881 | 950 |
| 4 | ×1.295 | 1,036 |
| 5 | ×1.4116 | 1,129 |
| 6 | ×1.5386 | 1,231 |
| 7 | ×1.6771 | 1,342 |
| 8 | ×1.828 | 1,462 |
| 9 | ×1.9926 | 1,594 |
| 10 | ×2.1719 | 1,738 |
UPGRADE COSTS
| Upgrade | Copies | Credits ◆ |
|---|---|---|
| 1 → 2 | 2 | 20 |
| 2 → 3 | 4 | 50 |
| 3 → 4 | 10 | 120 |
| 4 → 5 | 20 | 300 |
| 5 → 6 | 50 | 600 |
| 6 → 7 | 100 | 1,200 |
| 7 → 8 | 200 | 2,400 |
| 8 → 9 | 400 | 4,800 |
| 9 → 10 | 800 | 9,000 |
| Total to level 10 | 1,586 | 18,490 |
CHANGES
No balance changes yet. Data from game version v46. Patch notes will appear in News.