HOW TO PLAY

Eight cards. Three minutes. One winner.

1. BUILD YOUR DECKPick 8 cards. Mix tanks, damage, buildings and spells. You hold 4 at a time and the rest cycle in.
2. SPEND ENERGYYou start with 5 energy and hold up to 10. It refills about 1 every 2.8 s, and twice as fast in the last 60 seconds.
3. SMASH TOWERSEach side has a core tower (3,400 HP) and two side towers (2,000 HP). Knock out the core to win on the spot.
4. FUSE COMBOSDrag a card onto its glowing partner in your hand to fuse a combo for 1 energy. One combo at a time. See all combos.
5. BEAT THE CLOCKMatches last 3:00. Still level? 45 seconds of overtime decide it.
6. LEVEL UPChests and the shop give card copies and credits (◆). Spend them to upgrade cards to level 10. Each level adds 9% to HP and damage.

MODES

TOKENS

Some cards spawn extra units: Glitch Punk (from Clone Vat, Clone Reaper), Half-Brute (from Fission Brute), Scout Drone (from Drone Hangar).