Cards / Aegis Wall

5Aegis Wall card art

Aegis Wall

1000-pt barrier absorbs ranged shots at allies behind it. Weak: almost no damage

SPECIAL COMBO (Riot Wall + Nano Medic): 1000-pt barrier absorbs ranged shots at allies behind it. Weak: almost no damage

Rarity
COMBO
Energy cost
5
Type
Ground unit
Role
GUARD
Class
TANK · Tank / Heavy
How to get it
Fuse it in battle any time you hold both parts. Added to your Combo Codex on your first fuse, or at 200 trophies.
Aegis Wall sprite

STATS (LEVEL 1)

HP
2,100
Damage
60
Hit speed
1.2 s
DPS
50
Range
Melee (0.8 tiles)
Speed
Slow (0.85 tiles/s)
Targets
Ground
Splash radius
Single target
Deploy time
1 s

LEVELS 1–10

Each level multiplies the base numbers by 1.09. Combo level is the average of its parts' levels, rounded down. Hit speed, range and speed don't change. The barrier doesn't scale with level. Tables are rounded like the in-game card sheet.

LevelMultiplierHPDamageDPS
1×12,1006050
2×1.092,2896554.17
3×1.18812,4957159.17
4×1.2952,7207865
5×1.41162,9648570.83
6×1.53863,2319276.67
7×1.67713,52210184.17
8×1.8283,83911091.67
9×1.99264,184120100
10×2.17194,561130108.33

RECIPE

Riot Wall + Nano Medic = Aegis Wall

Fuse cost 1 energy, then play cost 5 (total 6). Combo level = the average of its two parts' levels, rounded down. Combo cards can't be upgraded directly.

CHANGES

No balance changes yet. Data from game version v46. Patch notes will appear in News.