Cards / Volt Whip

3Volt Whip card art

Volt Whip

Electro-whip with long reach that snags flyers

SPECIAL Combos with: Cryo Spire = Frost Lash (freeze aura, cost 5+1)

Rarity
COMMON
Energy cost
3
Type
Ground unit
Role
BRAWLER
Class
MELEE · Close damage
How to get it
Playable from the start at level 1. Upgrade copies come from chests and the shop (common pool).
Volt Whip sprite

STATS (LEVEL 1)

HP
680
Damage
110
Hit speed
1.1 s
DPS
100
Range
1.6 tiles
Speed
Medium (1.3 tiles/s)
Targets
Air & ground
Splash radius
Single target
Deploy time
1 s

LEVELS 1–10

Each level multiplies the base numbers by 1.09. Hit speed, range and speed don't change. Tables are rounded like the in-game card sheet.

LevelMultiplierHPDamageDPS
1×1680110100
2×1.09741120109.09
3×1.1881808131119.09
4×1.295881142129.09
5×1.4116960155140.91
6×1.53861,046169153.64
7×1.67711,140184167.27
8×1.8281,243201182.73
9×1.99261,355219199.09
10×2.17191,477239217.27

UPGRADE COSTS

UpgradeCopiesCredits ◆
1 → 2220
2 → 3450
3 → 410120
4 → 520300
5 → 650600
6 → 71001,200
7 → 82002,400
8 → 94004,800
9 → 108009,000
Total to level 101,58618,490

COMBOS

Drag one card onto its glowing partner in your hand to fuse. All combos and fuse rules.

CHANGES

No balance changes yet. Data from game version v44. Patch notes will appear in News.