Cards / Rail Sniper

4Rail Sniper card art

Rail Sniper

Railgun marksman, huge range, fragile

SPECIAL Combos with: Flak Gunner = Rail Battery (piercing turret, cost 5+1)

Rarity
RARE
Energy cost
4
Type
Ground unit
Role
SNIPER
Class
LONG · Long range
How to get it
Playable from the start at level 1. Upgrade copies come from chests and the shop (rare pool).
Rail Sniper sprite

STATS (LEVEL 1)

HP
320
Damage
180
Hit speed
2.4 s
DPS
75
Range
7.0 tiles
Speed
Slow (1 tiles/s)
Targets
Air & ground
Splash radius
Single target
Deploy time
1 s

LEVELS 1–10

Each level multiplies the base numbers by 1.09. Hit speed, range and speed don't change. Tables are rounded like the in-game card sheet.

LevelMultiplierHPDamageDPS
1×132018075
2×1.0934919681.67
3×1.188138021489.17
4×1.29541423397.08
5×1.4116452254105.83
6×1.5386492277115.42
7×1.6771537302125.83
8×1.828585329137.08
9×1.9926638359149.58
10×2.1719695391162.92

UPGRADE COSTS

UpgradeCopiesCredits ◆
1 → 2120
2 → 3250
3 → 44120
4 → 58300
5 → 620600
6 → 7401,200
7 → 8802,400
8 → 91604,800
9 → 103209,000
Total to level 1063518,490

COMBOS

Drag one card onto its glowing partner in your hand to fuse. All combos and fuse rules.

CHANGES

No balance changes yet. Data from game version v46. Patch notes will appear in News.