Cards / Thunderhead

6Thunderhead card art

Thunderhead

Flying storm cloud: a bolt hits a random enemy within 3.5 tiles every 1.2s. Weak: anti-air, weak at towers

SPECIAL COMBO (Storm Oracle + Static Zap): Flying storm cloud: a bolt hits a random enemy within 3.5 tiles every 1.2s. Weak: anti-air, weak at towers

Rarity
COMBO
Energy cost
6
Type
Flying unit
Role
STORM
Class
MID · Medium range
How to get it
Fuse it in battle any time you hold both parts. Added to your Combo Codex on your first fuse, or at 800 trophies.
Thunderhead sprite

STATS (LEVEL 1)

HP
1,050
Damage
40
Hit speed
1 s
DPS
40
Range
2.0 tiles
Speed
Slow (0.9 tiles/s)
Targets
Air & ground
Splash radius
Single target
Deploy time
1.2 s

LEVELS 1–10

Each level multiplies the base numbers by 1.09. Combo level is the average of its parts' levels, rounded down. Hit speed, range and speed don't change. The storm bolt damage doesn't scale with level. Tables are rounded like the in-game card sheet.

LevelMultiplierHPDamageDPS
1×11,0504040
2×1.091,1454444
3×1.18811,2484848
4×1.2951,3605252
5×1.41161,4825656
6×1.53861,6166262
7×1.67711,7616767
8×1.8281,9197373
9×1.99262,0928080
10×2.17192,2808787

RECIPE

Storm Oracle + Static Zap = Thunderhead

Fuse cost 1 energy, then play cost 6 (total 7). Combo level = the average of its two parts' levels, rounded down. Combo cards can't be upgraded directly.

CHANGES

No balance changes yet. Data from game version v44. Patch notes will appear in News.