Cards / Storm Oracle

5Storm Oracle card art

Storm Oracle

SIGNATURE: lightning jumps to 3 more enemies (60% each)

SPECIAL Lightning jumps to 3 more enemies (60% dmg) · Combos with: Static Zap = Thunderhead (lightning storm, cost 6+1)

Rarity
SIGNATURE
Energy cost
5
Type
Ground unit
Role
SIGNATURE
Class
MID · Medium range
How to get it
Playable from the start at level 1. Upgrade copies come from chests and the shop (signature pool).
Storm Oracle sprite

STATS (LEVEL 1)

HP
560
Damage
125
Hit speed
1.5 s
DPS
83.33
Range
4.5 tiles
Speed
Slow (1 tiles/s)
Targets
Air & ground
Splash radius
Single target
Deploy time
1 s

LEVELS 1–10

Each level multiplies the base numbers by 1.09. Hit speed, range and speed don't change. Tables are rounded like the in-game card sheet.

LevelMultiplierHPDamageDPS
1×156012583.33
2×1.0961013690.67
3×1.188166514999.33
4×1.295725162108
5×1.4116790176117.33
6×1.5386862192128
7×1.6771939210140
8×1.8281,024229152.67
9×1.99261,116249166
10×2.17191,216271180.67

UPGRADE COSTS

UpgradeCopiesCredits ◆
1 → 2120
2 → 3150
3 → 41120
4 → 52300
5 → 63600
6 → 761,200
7 → 8122,400
8 → 9244,800
9 → 10489,000
Total to level 109818,490

COMBOS

Drag one card onto its glowing partner in your hand to fuse. All combos and fuse rules.

CHANGES

No balance changes yet. Data from game version v44. Patch notes will appear in News.